QPR ProcessAnalyzer Expressions: Difference between revisions

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== While operator ==
== Looping operator (while) ==
Loops can be defined using the following syntax:
Loops can be defined using the following syntax:
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Revision as of 20:50, 7 April 2020

QPR ProcessAnalyzer expression language is a versatile query engine for all the QPR ProcessAnalyzer data and models. The expression language can perform variety of calculation operations, such as aggregations, dimensioning and following relations between objects.

Introduction to Expressions

  • Expression is sequence of calculation instructions written an textual form.
  • Expressions are calculated by QPR ProcessAnalyzer.
  • Calculating an expression gives a result which may be any type of object.
  • Expressions may be broken down into sub-expressions which are calculated as part of the main expression calculation.
  • Expressions are always calculated within some context.
  • Context can be accessed explicitly in an expression by using keyword _ (underscore).
  • Each object has an own context in which objects functions and properties can be used.
  • There is also the generic context which is used when the function or property is not found in the object specific context.

Chaining Expressions

When two expressions are joined together using the dot (.) keyword:

  • If the first expression result is not an array, the second expression will be calculated with the first expression result as its context.
  • If the first expression result is an array, the second expression will be calculated separately each item of the array as its context. The result will be an array of calculation results.
  • If the second expression calculation returns an array (any of them), the resulting object will be an array of arrays. If the first expression evaluation returns a typed array, the result will be hierarchic in a way that first level results are objects that contain the information about the actual object as well as the results generated by the second level expressions.

Examples:

The left side is a string (i.e. not an array), so that string will be the context for the expression after the dot:
"one".("Number is " + _.ToUpper())
Result: Number is ONE

The left side is an array, so the right side expression will be calculated for each of the array items:
["one", "two", "three"].("Number is " + _.ToUpper())
Result (array of three strings): ["Number is ONE", "Number is TWO", "Number is THREE"]

Both the left and right sides are arrays, so the results is an array of arrays:
["one", "two", "three"].(["Number is " + _.ToUpper(), "First letter is " + _.Substring(0,1)])
Result (array of arrays containing strings):
[
	["Number is ONE", "First letter is o"],
	["Number is TWO", "First letter is t"],
	["Number is THREE", "First letter is t"]
]

This is same as the previous, except an aggregation function is applied, which aggregates the deepest level:
StringJoin(", ", ["one", "two", "three"].(["Number is " + _.ToUpper(), "First letter is " + _.Substring(0,1)]))
Result: ["Number is ONE, First letter is o", "Number is TWO, First letter is t", "Number is THREE, First letter is t"]

Sum([1, 2, 3].([_ + 4, _ + 5]))
Result: [11, 13, 15]

Average(Sum([1, 2, 3].([_ + 4, _ + 5])))
Result: 13

let myCases = EventLogById(1).Cases
Average(myCases.Duration)
Result: Average duration of all cases in the EventLog 1.

let myCases = EventLogById(1).Cases
Average(
	Count(
		myCases.{
			let lastEvent = LastEvent.Typename;
			Events.Where(Typename==lastEvent)
		}
	)
)

Operators

Several expressions can be separated using semicolon (;). Example:

let var1 = 2;
let var2 = 3;
var1 + var2;
Returns: 5

Expression can contain line breaks without affecting the calculation.

Following arithmetic and logical operations are available:

  • Addition (+) can be performed on numeric types, strings (concatenate two strings) and TimeSpans (addition of two TimeSpans).
  • Subtraction (-) can be performed on numeric types, DateTimes (calculating TimeSpan between two DateTimes) and TimeSpans (difference between two TimeSpans).
  • Multiplication (*) can be performed on numeric types, and between a TimeSpan and a numeric type (multiplying TimeSpan by number which results in TimeSpan),
  • Division (/) can be performed on numeric types, between a TimeSpan and a numeric type (dividing a TimeSpan where TimeSpan must be the left hand side operand).
  • Remainder (%): can be performed on numeric types.
  • Comparison operators ==, <, <=, >, >=, != are used to compare objects and return boolean values.
  • Logical operands: && (AND), || (OR), ! (NOT) are used to combine expressions that return boolean values.

There is quick syntax for condition statement available:

condition ? trueValue : falseValue'''

Example:

var1==4 ? "Value is 4" : "Value is other than 4"

Literals

In the expressions, literals (i.e. hardcoded values) can be written as follows:

Data type Examples
number
123456
-1234
0
123.456
0.123
-12.34
1.5675E4
35E-6
boolean
true
false
string
"Hello world!"
""
"Characters to escape: \" and \\"
"Line 1\nLine2"
Dictionary/JSON
#{"name": "John", "age": 30, "children": ["Anna", "Mia", "Eric"]}
{"number": 1, "text": "Hello!", "datetime": DateTime(2020)}
{1: "number", "Hello!": "text", DateTime(2020): "datetime"}

Notes on string literals:

  • Characters " (double quote) and \ (backslash) need to be escaped using the \ (backslash) character.
  • Linebreaks can be added with \n and tabulator with \t.
  • Unicode characters can be added with \uXXXX where XXXX is a unicode character code, example: \u001f.

For writing date and timespan value literals, use the DateTime and TimeSpan functions.

Arrays

Array is an object that is a list of any types of objects. Arrays can be created in an expression by enclosing a comma-separated list of items to brackets.

Examples:

[1, 2, 3]
Returns: An array with three elements: 1, 2 and 3.

["Dallas", "New York", "Los Angeles"]
Returns: Array of strings (region names).

[]
Returns: An empty array.

It's possible to apply operators (such as +, -, *, /, %, >, >=, <, <=, !=, ==) directly to arrays with the following rules:

  • If both operands are arrays, the operator is applied separately for each item in the arrays in a way that items at the same index are applied with each other. If the lengths of arrays are different, an exception is thrown.
  • If only the left or right side operator is an array, the operator is applied for each item in the array together with the non-array operand.
  • If both operands are not arrays, the operator is applied directly to the objects.

Examples:

[1,2,3] + [4,5,6]
Returns: [5,7,9]

[1,2,3] > 2
Returns: [false,false,true]

[1,2,null] ?? 3
Returns: [1,2,3]

[[1,2,3],[5,6,7]] + [1,2]
Returns: [[2,3,4],[7,8,9]]

Arrays can also be used directly with those operators having one operand (-, !, ~). Examples:

-[1,2,3]
Returns: [-1,-2,-3]

![true, [false, true], false]
Returns: [false,[true, false],true]

![0, [1, 0], 1]
Returns: [true, [false, true], false]

Logical operators (&& and ||) don't support arrays in the way described previously. Also, the null coalescing operator (??) supports arrays only for left side operand, whereas the right side operand cannot be an array.

Lookup operator ([ ])

Lookup operator (brackets) is used to get one or several items from an array or a dictionary. Using the brackets, it's possible to define:

  • single integer to get a single item from the array
  • array of integers to get multiple items from the array

Note that the indices start from the zero, and using an index which is not in the array will throw an exception.

In addition to static values, it's possible to defined a lookup expression inside the brackets. The lookup expression is evaluated in the context of the array where items are to be fetched.

Examples:

[1, 2, 3, 4][1]
Returns: 2

[1, 2, 3, 4][Count(_) - 1]
Returns: 4

["a", "b", "c", "d"][[0, Count(_) - 1]]
Returns: ["a", "d"]

[[1, 2], 3, [4, [5, 6]]][2][1][0]
Returns: 5

The lookup operator also works for dictionaries:

Examples:

#{"a": 1, "b": 2, "c": 3}["b"]
Returns: 2

#{1: "number", "Hello!": "text", DateTime(2020): "datetime"}[[DateTime(2020), "Hello!", 1]]
Returns: ["datetime", "text", "number"]

Also this kind of lookup can be used:

#{"a": 1, "b": 2, "c": 3}.b
Returns: 2

#{"a": 1, "b": 2, "c": 3}.(a+b+c)
Returns: 6

Define variables (let) and assign variable values (=)

Variables can be defined using the "let" operator. Variables can be used only in the same scope where they are defined. The syntax is as follows:

let variableName = variableValue;

Examples:

let myVariable1 = "myValue";
let myVariable2 = Now;
let myVariable3 = 4;

Variables can be defined without the initial value. In that case, the variables get and _empty value. Example:

let myVariable1;

It's possible to assign (set) values to variables using the following syntax:

variableName = variableValue;

Examples:

myVariable1 = "new value";
myVariable2 = Now;
myVariable3 = myVariable3 + 1;

Note that the variables need to exist to be able to set values for them.

Conditional operator (if)

Conditions can be written using the "if" operator which has the following syntax:

if (condition) {
  //run if condition is true
} else {
  //run if condition is false
}

The "else" block is not mandatory:

if (condition) {
  //run if condition is true
}

It's also possible to chain if's:

if (condition1) {
  //run if condition1 is true
} else if (condition2) {
  //run if condition2 is true (and condition1 false)
} else if (condition3) {
  //run if condition3 is true (and condition1 and condition2 false)
} else {
  //run if all of the above conditions are false
}

Looping operator (while)

Loops can be defined using the following syntax:

while (condition) {
  //looped as many times the condition is true
}

Example: loop is stopped when the counter variable reaches 5:

let counter = 0;
while (counter < 5) {
  counter = counter + 1;
}
counter;

Return operator

It's possible to return from the current block with a value using the return statement. Example:

return "value to return";

The return value is optional. If not given, the _empty value is returned. Example:

return;

The return statement works as follows in the different circumstances:

  • If currently evaluating an user defined function, then the return value is returned to the caller of the user defined function as function call result.
  • If currently evaluating a chained expression, the return value is used as the result of the chained evaluation.
  • If currently evaluating an argument for a function call, then the return value is used as the value of the parameter being evaluated.
  • Otherwise returns the value as the result of the evaluation of the whole expression.

Lambda syntax to define functions

Functions can be defined using following syntax (called lambda syntax):

(param1, param2, param3) => (function definition)

Examples:

Function to add to numbers:
(a, b) => a + b

Function to return the current time:
() => Now

Null conditional operator (?. and ?:)

The null conditional operator (one question mark) is useful in chaining operations where there might appear null values in the middle of the chain. If not handled correctly, e.g. trying to get a property from a null value, will throw an exception. In the null conditional operator, if the result of the left-hand side expression is a null value, the next step in the chaining operation is not executed, but a null value is returned instead.

For example, the following expression throws an exception if StartTime is null:

StartTime.Truncate("month")

The null conditional operator can be used to take into account the null situation, and the following expression returns null if StartTime is null:

StartTime?.Truncate("month")

In the null conditional operator, if the left-side expression is an array or a hierarchical array, the chaining operator does not chain null values in that array (see the examples). Null conditional chaining can be applied to both contextless and hierarchical chaining operations by prefixing the chaining operator with ? character.

The null conditional operator is faster to calculate and syntax is easier to read than using if condition.

Examples:

null?.(_ + 1)
Returns: null

[1, null, 3]?.(_ + 1)
Returns: [2, null, 4]

StartTime?.Truncate("month")
Returns: null (if StartTime is null).

[1, _remove, 3]?.(_ + 1)
Returns: [2, 4]

[1, null, 3]?:(_ + 1)
Returns: [1: [2], null, 3: [4]]

There is also a null conditional lookup operator which can be applied to the lookup operation by adding ? character in the front of the lookup operator. If used, and there is a null value instead of an array, the result of the lookup operation is null (an exception would be thrown without the null conditional lookup).

Examples:

null?[3]
Returns: null

[[1, 2], null, [3]].(_?[0])
Returns: [1, null, 3]

Null coalescing operator (??)

The null coalescing operator (two question marks) can be used to replace null values with something else. The null coalescing operator works as follows:

  • If the left-hand side expression is null, the right-hand side value is returned.
  • If the left-hand side expression is not null, the left-hand side value is returned.

The null coalescing operator combined with the _remove operator is a handy way to remove null values from an array (see the examples below).

Examples:

null ?? "foo"
Returns: "foo"

1 ?? "foo"
Returns: 1

[1, null, 3].(_ ?? "foo")
Returns: [1, "foo", 3]

[1, null, 3].(_ ?? _remove)
Returns: [1, 3]

[1, null, 3]:(_ ?? _remove)
Returns: [1: [1], 3: [3]]

Line comments

Line comments can be added to code using // syntax. Line comment spans to the next line break.

Let("var1", 123); //This is comment which is ignored by the calculation
In the following example, the second parameter of the IsConformant function is a hierarchical objects used as key-value pair collection:
EventLog.Cases:IsConformant(myDesignModel, #{"IgnoreEventTypesMissingInModel": false, "IgnoreIncompleteCases": true})

Expression Chaining using : keyword

Expressions can be chained together two ways:

  • Contextless chaining: When . keyword is used to chain expressions, the resulting objects will not have any context information.
  • Hierarchical chaining: When : keyword is used to chain expressions, only the result of the whole chained expression will consist of hierarchical arrays where all the values in the first expression (=context object) will be bound to the arrays those values generated. If the second expression does not return an array, the result will be changed to be an array.

Examples:

Contextless chaining: First expression not an array, second expression not an array:
"1".("Number is " + _)
Returns:
"Number is 1"

Contextless chaining: First expression is an array, second expression not an array:
[1,2,3].("Number is " + _)
Returns:
["Number is 1", "Number is 2", "Number is 3"]

Contextless chaining: First expression is an array, second expression is an array:
[1,2,3].["Number is " + _, "" + _ + ". number"]
Returns:
[ ["Number is 1", "1. number"], ["Number is 2", "2. number"], ["Number is 3", "3. number"] ]

Hierarchical chaining: First expression is an array, second expression is an array:
[1,2,3]:["Number is " + _, "" + _ + ". number"]
Returns:
[ HierarchicalArray(1, ["Number is 1", "1. number"]), HierarchicalArray(2, ["Number is 2", "2. number"]), HierarchicalArray(3, ["Number is 3", "3. number"]) ]

  • Hierarchical arrays: Whenever traversing a relation in expression language using hierarchical chaining operator ':' for chaining expressions, a hierarchical array will be returned. It is an object which behaves just like a normal array except it stores also context/root/key/label object which usually represents the object from which the array originated from, for example the original case object when querying events of a case.
  • Hierarchical objects: Arrays where at least one object in the array is itself an array is considered to be a hierarchical object. Hierarchical arrays are treated in similar way as normal arrays in hierarchical objects.
  • Depth of a hierarchical object is the number of inner arrays that there are in the object, i.e. how deep is the hierarchy.
  • Level in hierarchical object consists of all the nodes that are at specific depth in object's array hierarchy. 0 is the level at the root of the object, consisting only of the object itself as single item. Levels increase when moving towards leaves.
  • Leaf level is a level that doesn't have any sub levels.

See Also